<rules>
<rule name="鎖定 跑">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="move_around" clockwise="true" radius="1000" run="true" timeout="10000"/>
</sequence>
</pattern>
<event name="now_targeting"/>
</rule>
<rule name="警告 跑">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="move_around" clockwise="true" radius="1000" run="true" timeout="10000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="attack"/>
</rule>
<rule name="尋找 跑">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="move_around" clockwise="true" radius="1000" run="true" timeout="10000"/>
</sequence>
</pattern>
<event name="seek_target"/>
</rule>
<rule name="識別">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="move_around" clockwise="true" radius="1000" run="true" timeout="10000"/>
</sequence>
</pattern>
<event name="targeted" targeting_type="alert"/>
</rule>
<rule name="攻擊雷矢 重擊">
<conditions/>
<pattern>
<param_decl/>
<sequence>
<cmd name="prepare_skill" pet_skill="smash" try_cnt="0" timeout="5000"/>
<cmd name="melee_attack" timeout="5000"/>
</sequence>
</pattern>
<event name="master_attack" master_skill="lightningbolt"/>
</rule>
</rules>